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Drill-through Server detail

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY

Online 157.85.92.94:28015 checked 5m ago

Drill-through
FilterServeris Ruthless Rust 2x | SOLO/DUO | BIWEEKLY
Attributes
2x vanillamoddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak 1
Rank #12,214 top 55%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:21 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 728 on average 269 / 100
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 544 on average 201 / 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 352 on average 121 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 325 on average 49 / 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 19 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average 119 / 1000

Quick answers

from the figures on this page

Wipe data

When does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY wipe?

With too few of its wipes on record, Ruthless Rust 2x | SOLO/DUO | BIWEEKLY's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 11 hours ago the current world was made.

On Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 2 hours after it began.

Server

In which region does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY sit?

No region appears in what Ruthless Rust 2x | SOLO/DUO | BIWEEKLY publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.92.94:28015 is its address.

Which Rust version is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY show, and is it up?

The current status of Ruthless Rust 2x | SOLO/DUO | BIWEEKLY is online. The uptime it reports puts the last restart at about 20 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 1 October 2026.

Is performance on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY stable?

Over 48 hours the average held at 176 server fps, and the minimum was 117. At its highest the entity count was 50,085, including buildings, deployables and all else. Memory use reached 3,751 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY be read?

gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Ruthless Rust 2x | SOLO/DUO | BIWEEKLY publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?

Among the Rust Server Analytics lists Ruthless Rust 2x | SOLO/DUO | BIWEEKLY fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Where does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY sit among Rust servers?

Player hours for the last seven days place Ruthless Rust 2x | SOLO/DUO | BIWEEKLY at #12,214, in the top 55% of the ranked field.

At what level does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY run its population?

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY holds 0 players of its 75 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY use?

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY names a 2x gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: which one is it?

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY uses a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?

In the Rust console (F1), enter client.connect 157.85.92.94:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://novagaming.network/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players Capacity of 75 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.