Just Rust
Online 157.85.92.227:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW26d ago | 4 | – | running | 0 |
| Tue 29 Sep, 08:10 UTC28d ago | 1 | halved by day 1 | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 244 on average | 308 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 129 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 97 on average | 138 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 29 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 14 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 52 on average | 48 / 250 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Just Rust: what is it?
Too few wipes on record for Just Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 7 hours.
Wipe day on Just Rust: what should you expect?
The average busiest count over recent wipes is 2 players. 9 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
What is the hosting location of Just Rust?
No region is published by Just Rust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.92.227:28015.
What Rust build does Just Rust run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Just Rust. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Just Rust, and is it online now?
The current status of Just Rust is online. About 7 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Just Rust show?
The 48-hour average was 155 server fps; the low was 37. Buildings, deployables and all other world objects brought the entity total to 75,432. Peak memory was 3,701 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Just Rust's tags stand for?
Tags from Just Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Just Rust appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Just Rust: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Just Rust sit among Rust servers?
On player hours over seven days, Just Rust ranks #5,707, within the top 26% of ranked servers.
At what level does Just Rust run its population?
Just Rust holds 0 players of its 40 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.
Map and rules
How is Just Rust configured, and what rules apply?
Gather rate is not mentioned in the name of Just Rust. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Just Rust?
A procedural map of size 3,500 with seed 1296125480, generated by the game, runs on Just Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Just Rust?
In the Rust console (F1), enter client.connect 157.85.92.227:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.