A Shockbyte Rust Server
Offline 157.85.92.1:29880 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:07 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 975 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 60 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 990 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 30 / 250 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 14 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.92.1:29880.
What Rust build does A Shockbyte Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
Offline at this refresh: A Shockbyte Rust Server, last seen 3 hours ago. The uptime it reports puts the last restart at about 12 hours ago. Of 48 hours in the last 2 full days, 11 were up: 23%. The first sighting of it by Rust Server Analytics was on 26 October 2026.
Does A Shockbyte Rust Server perform well?
Over 48 hours the average held at 201 server fps, and the minimum was 166. Buildings, deployables and all other world objects brought the entity total to 51,212. Memory use reached 2,903 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on A Shockbyte Rust Server be read?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
The seven-day player-hours rank for A Shockbyte Rust Server is #7,112, inside the top 32% of all ranked servers.
At what level does A Shockbyte Rust Server run its population?
A Shockbyte Rust Server is offline at this refresh; the last contact was 3 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.
Map and rules
What are the settings on A Shockbyte Rust Server, and its rules?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte Rust Server?
The game generates a procedural map of size 3,000 with seed 679248032 for A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.92.1:29880.