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Drill-through Server detail

A Shockbyte Rust Server

Offline 157.85.92.112:22703 checked 23d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 2/ 2
7-day average 0 peak –
Rank #12,190 top 54%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:34 UTC FW26d ago 2 – running 1
Sat 26 Sep, 03:06 UTC32d ago 2 held half 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 299 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 20 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 184 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 95 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 24 / 100

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 9 hours ago.

Wipe day on A Shockbyte Rust Server: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 157.85.92.112:22703.

What Rust build does A Shockbyte Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status is offline for A Shockbyte Rust Server, with the last sighting 23 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #12,190, within the top 54% of ranked servers.

At what level does A Shockbyte Rust Server run its population?

The last sighting of A Shockbyte Rust Server was 23 days 2 hours ago; it is offline at this refresh.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 3,650 with seed 281169553, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 157.85.92.112:22703. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.