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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.91.54:24467 checked 13m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #9,668 top 44%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:38 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 468 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 280 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 84 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 104 / 200

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 6 hours.

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.91.54:24467 is its address.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

As of the latest refresh, A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 3 minutes ago. Of 168 hours in the last 7 full days, 48 were up: 29%. It entered Rust Server Analytics records on 13 September 2026.

Does A Shockbyte Rust Server perform well?

Over 48 hours the average held at 137 server fps, and the minimum was 76. Entity count reached 67,489, covering buildings, deployables and the rest of the world. Peak memory was 3,683 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do A Shockbyte Rust Server's tags stand for?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

The seven-day player-hours rank for A Shockbyte Rust Server is #9,668, inside the top 44% of all ranked servers.

What is the population of A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players of its 1 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 00:00 UTC with 1 players.

Map and rules

What are the settings on A Shockbyte Rust Server, and its rules?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.91.54:24467.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.