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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.91.210:25006 checked 2h ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #15,011 top 68%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 19 hours ago the current world was made.

Server

What is the hosting location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.91.210:25006 is its address.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte Rust Server show, and is it up?

A Shockbyte Rust Server reports online at the current check. About 6 days 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (5) was 100%, or 120 of 120 hours. 22 October 2026 is when Rust Server Analytics first recorded it.

Does A Shockbyte Rust Server perform well?

The 48-hour average was 252 server fps; the low was 238. Entity count reached 8,247, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,253 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does A Shockbyte Rust Server compare?

Player hours for the last seven days place A Shockbyte Rust Server at #15,011, in the top 68% of the ranked field.

What is the population of A Shockbyte Rust Server?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 20 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

How is A Shockbyte Rust Server configured, and what rules apply?

No gather rate is given in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.91.210:25006.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.