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Drill-through Server detail

Marlin's Domain

Online 157.85.91.153:22188 checked 8m ago

Drill-through
FilterServeris Marlin's Domain
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,432 top 69%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:02 UTC8d ago 1 – running 0
Fri 16 Oct, 21:00 UTC11d ago 1 held half 3.2 days 0
Fri 2 Oct, 22:24 UTC25d ago 5 halved by day 1 13.9 days 0
Sun 27 Sep, 22:38 UTC30d ago 1 halved by day 2 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 653 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 49 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 214 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 135 / 175

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Marlin's Domain: what is it?

No next wipe can be predicted for Marlin's Domain, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 11 hours ago.

Wipe day on Marlin's Domain: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 33% of recent wipes. By day 1.5 it had fallen below half where the hold failed.

Server details

What is the hosting location of Marlin's Domain?

No region is published by Marlin's Domain. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.91.153:22188.

Which Rust version is Marlin's Domain on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Marlin's Domain. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Marlin's Domain, and is it online now?

Marlin's Domain reports online at the current check. Its reported uptime indicates a restart roughly 8 days 10 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Marlin's Domain perform well?

Server fps averaged 235 over the last 48 hours, with a floor of 216. Buildings, deployables and all other world objects brought the entity total to 19,172. Memory use reached 3,542 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Marlin's Domain's tags stand for?

Tags from Marlin's Domain, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Marlin's Domain appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Marlin's Domain among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Marlin's Domain sit among Rust servers?

The seven-day player-hours rank for Marlin's Domain is #15,432, inside the top 69% of all ranked servers.

At what level does Marlin's Domain run its population?

Marlin's Domain holds 0 players of its 10 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

What are the settings on Marlin's Domain, and its rules?

Gather rate is not mentioned in the name of Marlin's Domain. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Marlin's Domain?

Marlin's Domain uses a procedural map of size 2,000 with seed 1734214, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Marlin's Domain?

In the Rust console (F1), enter client.connect 157.85.91.153:22188. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.