A Shockbyte Rust Server
Online 157.85.91.127:24377 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:32 UTC1d ago | – | – | running | 1 |
| Thu 15 Oct, 17:16 UTC13d ago | 2 | held half | 12.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 165 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 17 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does A Shockbyte Rust Server wipe?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
What is the hosting location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.91.127:24377.
What Rust build does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 3 hours ago. 9% uptime over the last 7 full days, equal to 15 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.
Does A Shockbyte Rust Server perform well?
Server fps averaged 153 over the last 48 hours, with a floor of 101. Buildings, deployables and all other world objects brought the entity total to 69,856. At its highest, memory use was 3,276 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does A Shockbyte Rust Server hold in the server rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #6,076, within the top 27% of ranked servers.
What is the population of A Shockbyte Rust Server?
Of 40 slots, 1 are filled on A Shockbyte Rust Server at this refresh. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 01:00 UTC with 2 players.
Map and rules
What settings and rules does A Shockbyte Rust Server use?
The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 482917, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.91.127:24377. Launch Rust on this page also works, opening Rust through Steam and connecting you.