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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.90.98:29470 checked 10m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,269 top 68%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 239 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 321 / 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480 / 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 797 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 889 / 950

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte Rust Server: what is it?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 11 hours.

Server details

Which location hosts A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.90.98:29470.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 19 days 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.

Does A Shockbyte Rust Server perform well?

Server fps averaged 228 over the last 48 hours, with a floor of 204. Entity count reached 8,176, covering buildings, deployables and the rest of the world. Memory use reached 3,699 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do A Shockbyte Rust Server's tags stand for?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Shockbyte Rust Server compare?

Player hours for the last seven days place A Shockbyte Rust Server at #15,269, in the top 68% of the ranked field.

What is the population of A Shockbyte Rust Server?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 1 slots. The seven-day mean for this server is 0 players.

Settings

What settings and rules does A Shockbyte Rust Server use?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 157.85.90.98:29470. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.