Rust Server Analytics 33,807 players11,590 servers
All servers
Drill-through Server detail

A Shockbyte Rust Server

Offline 157.85.90.240:24545 checked 3d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 04:56 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 237 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 17 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 161 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 63 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte Rust Server wipe?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 32 days ago.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.90.240:24545 is its address.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 169070. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte Rust Server show, and is it up?

Offline at this refresh: A Shockbyte Rust Server, last seen 3 days 17 hours ago. Of 168 hours in the last 7 full days, 85 were up: 51%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on A Shockbyte Rust Server carry?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Capacity of 16 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169070 (Build): Game build: 169070; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

The seven-day player-hours rank for A Shockbyte Rust Server is #15,423, inside the top 69% of all ranked servers.

What is the population of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this refresh; the last contact was 3 days 17 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for A Shockbyte Rust Server?

A procedural map of size 4,020 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

How can a player join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.90.240:24545.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Capacity of 16 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs169070
Build Game build: 169070.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.