The Final Stand
Online 157.85.90.185:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:04 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:55 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 16:47 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:19 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 04:29 UTC5d ago | – | – | – | 2 |
| Thu 22 Oct, 04:16 UTC5d ago | – | – | – | 2 |
| Thu 22 Oct, 04:12 UTC5d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 127 on average | 49 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 22 on average | 24 / 3300 |
| A Shockbyte Rust Server | groups of 8+ · 3 on average | 0 / 40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 3 on average | 3 / 50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 | EU · groups of 8+ · monthly · 2 on average | 1 / 300 |
| New guys play ground | groups of 8+ · 1 on average | 1 / 5 |
Quick answers
from the figures on this pageWipe data
On what cycle does The Final Stand wipe?
Every few hours brings a fresh world on The Final Stand, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server
What is the hosting location of The Final Stand?
A region is not published by The Final Stand. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.90.185:28015 is its address.
Which Rust version is The Final Stand on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on The Final Stand. The protocol has to match before you can join; Steam updates it automatically.
Is The Final Stand up, and how steady is its uptime?
The Final Stand reports online at the current check. About 4 days 4 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 4 full days, equal to 96 of 96 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.
Is performance on The Final Stand stable?
Server fps averaged 235 over the last 48 hours, with a floor of 223. Buildings, deployables and all other world objects brought the entity total to 20,687. Peak memory was 5,426 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do The Final Stand's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Player slots: 75; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags The Final Stand publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does The Final Stand appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count The Final Stand among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does The Final Stand hold in the server rankings?
On player hours over seven days, The Final Stand ranks #9,492, within the top 43% of ranked servers.
At what level does The Final Stand run its population?
The Final Stand holds 0 players of its 75 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2.
Settings
What are the settings on The Final Stand, and its rules?
The name of The Final Stand does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for The Final Stand?
The Final Stand uses a procedural map of size 2,200 with seed 13825, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to The Final Stand?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.90.185:28015.