A Shockbyte Rust Server
Online 157.85.89.250:28560 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:13 UTC15d ago | 1 | – | running | 0 |
| Sun 4 Oct, 18:29 UTC24d ago | 1 | halved by day 1 | 9.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 204 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 25 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 30 / 225 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 2 hours.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
In which region does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.89.250:28560.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
As of the latest refresh, A Shockbyte Rust Server is online. About 2 days 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 4 October 2026.
Does A Shockbyte Rust Server perform well?
Server fps averaged 222 over the last 48 hours, with a floor of 197. At its highest the entity count was 92,111, including buildings, deployables and all else. Peak memory was 3,822 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Shockbyte Rust Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #8,581, within the top 39% of ranked servers.
At what level does A Shockbyte Rust Server run its population?
A Shockbyte Rust Server holds 0 players of its 60 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte Rust Server?
The game generates a procedural map of size 4,000 with seed 8746516 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.89.250:28560. Launch Rust on this page also works, opening Rust through Steam and connecting you.