A Shockbyte Rust Server
Online 157.85.88.220:25276 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:34 UTC12h ago | – | – | running | 0 |
| Sat 24 Oct, 21:16 UTC4d ago | 1 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 437 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 163 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 12 hours ago the current world was made.
Wipe day on A Shockbyte Rust Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
In which region does A Shockbyte Rust Server sit?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.88.220:25276 is its address.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is A Shockbyte Rust Server, and is it online now?
As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 10 hours ago. Uptime over the last full days (4) was 99%, or 95 of 96 hours. It entered Rust Server Analytics records on 24 October 2026.
Is performance on A Shockbyte Rust Server stable?
Server fps averaged 203 over the last 48 hours, with a floor of 55. Buildings, deployables and all other world objects brought the entity total to 109,806. Peak memory was 4,267 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
Player hours for the last seven days place A Shockbyte Rust Server at #7,343, in the top 33% of the ranked field.
How many players does A Shockbyte Rust Server carry?
Of 5 slots, 2 are filled on A Shockbyte Rust Server at this refresh. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 11:00 UTC with 2 players.
Settings
How is A Shockbyte Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Shockbyte Rust Server: which one is it?
A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 1779139169, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.88.220:25276. Launch Rust on this page also works, opening Rust through Steam and connecting you.