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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.88.164:20314 checked 7m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 3
Rank #8,912 top 40%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:32 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 75 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 325 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 20 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 415 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 304 / 325

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 19 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 23 hours in.

Server

Which location hosts A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.88.164:20314 is its address.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

Server fps averaged 213 over the last 48 hours, with a floor of 152. Buildings, deployables and all other world objects brought the entity total to 106,819. Peak memory was 4,072 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do A Shockbyte Rust Server's tags stand for?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does A Shockbyte Rust Server compare?

On player hours over seven days, A Shockbyte Rust Server ranks #8,912, within the top 40% of ranked servers.

How many players does A Shockbyte Rust Server carry?

A Shockbyte Rust Server holds 0 players of its 10 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 10:00 UTC, at an average of 0 players.

Settings

How is A Shockbyte Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for A Shockbyte Rust Server?

The game generates a procedural map of size 4,250 with seed 654621425 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.88.164:20314.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.