A Shockbyte Rust Server
Offline 157.85.87.46:22828 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:37 UTC25d ago | 4 | – | running | 0 |
| Fri 25 Sep, 17:10 UTC33d ago | 4 | halved by day 4 | 8.2 days | 4 |
| Thu 24 Sep, 16:12 UTC34d ago | 4 | – | 1 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38 / 200 |
Quick answers
from the figures on this pageWipe data
When does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 days 7 hours ago the current world was made.
Wipe day on A Shockbyte Rust Server: what should you expect?
The average busiest count over recent wipes is 4 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.
Server details
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.87.46:22828.
What Rust build does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
What uptime does A Shockbyte Rust Server show, and is it up?
Last seen 5 days 23 hours ago, A Shockbyte Rust Server now reports offline. Of 168 hours in the last 7 full days, 30 were up: 18%. The first sighting of it by Rust Server Analytics was on 23 September 2026.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
The seven-day player-hours rank for A Shockbyte Rust Server is #15,349, inside the top 69% of all ranked servers.
What is the population of A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this refresh; the last contact was 5 days 23 hours ago. The population has averaged 0 players over seven days.
Settings
What are the settings on A Shockbyte Rust Server, and its rules?
The name of A Shockbyte Rust Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on A Shockbyte Rust Server: which one is it?
A procedural map of size 1,000 with seed 255262324, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.87.46:22828. Launch Rust on this page also works, opening Rust through Steam and connecting you.