A Shockbyte x Discord Production Rust Server
Offline 157.85.87.229:25005 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:19 UTC5d ago | 1 | – | running | 1 |
| Fri 2 Oct, 07:58 UTC25d ago | 1 | halved by day 1 | 20.3 days | 0 |
| Wed 23 Sep, 16:57 UTC34d ago | 2 | halved by day 2 | 8.6 days | 1 |
| Wed 23 Sep, 10:17 UTC34d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 237 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 52 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.
Wipe day on A Shockbyte x Discord Production Rust Server: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1.5 when it didn't hold.
Server details
What is the hosting location of A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.87.229:25005 is its address.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?
Last seen 3 days 6 hours ago, A Shockbyte x Discord Production Rust Server now reports offline. Uptime over the last full days (7) was 55%, or 93 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.
Tags
What do A Shockbyte x Discord Production Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10000 (Max players): 10,000 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?
The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?
Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #13,903, in the top 63% of the ranked field.
At what level does A Shockbyte x Discord Production Rust Server run its population?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last contact was 3 days 6 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does A Shockbyte x Discord Production Rust Server use?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on A Shockbyte x Discord Production Rust Server: which one is it?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 5,000 with seed 670234514, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to A Shockbyte x Discord Production Rust Server?
In the Rust console (F1), enter client.connect 157.85.87.229:25005. Launch Rust on this page also works, opening Rust through Steam and connecting you.