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Drill-through Server detail

DRIFT 2X EU | Coming Soon | Private Playtesting

Online EU 157.85.87.201:28015 checked 1h ago

Drill-through
FilterServeris DRIFT 2X EU | Coming Soon | Private Playtesting
Attributes
2x weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak –
Rank #15,426 top 69% · #2579 in EU
Last wipe 14d ago weekly schedule
Next wipe 6d 23h Wed 4 Nov, 17:49 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 17:49 UTC, in 6d 23h. Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 23hWed 4 Nov, 17:49 UTCits own
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
13d 23hWed 11 Nov, 17:49 UTCits own
20d 23hWed 18 Nov, 17:49 UTCits own
27d 23hWed 25 Nov, 17:49 UTCits own
34d 23hWed 2 Dec, 17:49 UTCits own
36d 0hThu 3 Dec, 19:00 UTCFW force wipe
41d 23hWed 9 Dec, 17:49 UTCits own

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC14d ago 8 – running 2
Wed 7 Oct, 19:28 UTC20d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC23d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC24d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC27d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC27d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC29d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 319 on average 1481 / 1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 307 on average 348 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 273 on average 320 / 390
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 267 on average 570 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 217 on average 103 / 150
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 128 on average 40 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for DRIFT 2X EU | Coming Soon | Private Playtesting: what is it?

The tag sets the prediction: too few of DRIFT 2X EU | Coming Soon | Private Playtesting's wipes are on record to confirm its schedule. Wednesday 4 November at 17:49 UTC is when its next wipe is due. 14 days ago the current world was made. A weekly wipe schedule is published in its tags.

On DRIFT 2X EU | Coming Soon | Private Playtesting, what happens on wipe day?

The average busiest count over recent wipes is 9 players. The highest player count on the latest wipe arrived 5 hours in. Above half that peak until the next wipe held in 67% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

In which region does DRIFT 2X EU | Coming Soon | Private Playtesting sit?

The EU tag on DRIFT 2X EU | Coming Soon | Private Playtesting lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.87.201:28015 is its address.

Which Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting on?

Rust network protocol 2634 and build 167781 on Linux is the setup for DRIFT 2X EU | Coming Soon | Private Playtesting. Your game must match the protocol to join, and Steam applies that update.

Is DRIFT 2X EU | Coming Soon | Private Playtesting up, and how steady is its uptime?

DRIFT 2X EU | Coming Soon | Private Playtesting reports online at the current check. The uptime it reports puts the last restart at about 6 days 21 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.

What performance does DRIFT 2X EU | Coming Soon | Private Playtesting show?

The 48-hour average was 231 server fps; the low was 172. Buildings, deployables and all other world objects brought the entity total to 23,482. Peak memory was 4,469 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on DRIFT 2X EU | Coming Soon | Private Playtesting carry?

gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags DRIFT 2X EU | Coming Soon | Private Playtesting publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does DRIFT 2X EU | Coming Soon | Private Playtesting appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include DRIFT 2X EU | Coming Soon | Private Playtesting: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

Against other Rust servers, how does DRIFT 2X EU | Coming Soon | Private Playtesting compare?

Ranked on seven-day player hours, DRIFT 2X EU | Coming Soon | Private Playtesting is #15,426 overall and #2,579 in Europe, within the top 69% of ranked servers.

What is the population of DRIFT 2X EU | Coming Soon | Private Playtesting?

Of 75 slots, 0 are filled on DRIFT 2X EU | Coming Soon | Private Playtesting at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is DRIFT 2X EU | Coming Soon | Private Playtesting configured, and what rules apply?

DRIFT 2X EU | Coming Soon | Private Playtesting names a 2x gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for DRIFT 2X EU | Coming Soon | Private Playtesting?

A procedural map of size 3,500 with seed 50000, generated by the game, runs on DRIFT 2X EU | Coming Soon | Private Playtesting. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How can a player join DRIFT 2X EU | Coming Soon | Private Playtesting?

In the Rust console (F1), enter client.connect 157.85.87.201:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://driftrust.com.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.