DRIFT 2X EU | Coming Soon | Private Playtesting
Online EU 157.85.87.201:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 17:49 UTC, in 6d 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 23h | Wed 4 Nov, 17:49 UTC | its own |
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 23h | Wed 11 Nov, 17:49 UTC | its own |
| 20d 23h | Wed 18 Nov, 17:49 UTC | its own |
| 27d 23h | Wed 25 Nov, 17:49 UTC | its own |
| 34d 23h | Wed 2 Dec, 17:49 UTC | its own |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 23h | Wed 9 Dec, 17:49 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC14d ago | 8 | – | running | 2 |
| Wed 7 Oct, 19:28 UTC20d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC23d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC24d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC27d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC27d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC29d ago | 8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 319 on average | 1481 / 1550 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 307 on average | 348 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 273 on average | 320 / 390 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 267 on average | 570 / 1900 |
| РОССИЯ / КЛАССИКА X2 / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 217 on average | 103 / 150 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 128 on average | 40 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for DRIFT 2X EU | Coming Soon | Private Playtesting: what is it?
The tag sets the prediction: too few of DRIFT 2X EU | Coming Soon | Private Playtesting's wipes are on record to confirm its schedule. Wednesday 4 November at 17:49 UTC is when its next wipe is due. 14 days ago the current world was made. A weekly wipe schedule is published in its tags.
On DRIFT 2X EU | Coming Soon | Private Playtesting, what happens on wipe day?
The average busiest count over recent wipes is 9 players. The highest player count on the latest wipe arrived 5 hours in. Above half that peak until the next wipe held in 67% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server
In which region does DRIFT 2X EU | Coming Soon | Private Playtesting sit?
The EU tag on DRIFT 2X EU | Coming Soon | Private Playtesting lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.87.201:28015 is its address.
Which Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting on?
Rust network protocol 2634 and build 167781 on Linux is the setup for DRIFT 2X EU | Coming Soon | Private Playtesting. Your game must match the protocol to join, and Steam applies that update.
Is DRIFT 2X EU | Coming Soon | Private Playtesting up, and how steady is its uptime?
DRIFT 2X EU | Coming Soon | Private Playtesting reports online at the current check. The uptime it reports puts the last restart at about 6 days 21 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.
What performance does DRIFT 2X EU | Coming Soon | Private Playtesting show?
The 48-hour average was 231 server fps; the low was 172. Buildings, deployables and all other world objects brought the entity total to 23,482. Peak memory was 4,469 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on DRIFT 2X EU | Coming Soon | Private Playtesting carry?
gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags DRIFT 2X EU | Coming Soon | Private Playtesting publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include DRIFT 2X EU | Coming Soon | Private Playtesting: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
Against other Rust servers, how does DRIFT 2X EU | Coming Soon | Private Playtesting compare?
Ranked on seven-day player hours, DRIFT 2X EU | Coming Soon | Private Playtesting is #15,426 overall and #2,579 in Europe, within the top 69% of ranked servers.
What is the population of DRIFT 2X EU | Coming Soon | Private Playtesting?
Of 75 slots, 0 are filled on DRIFT 2X EU | Coming Soon | Private Playtesting at this refresh. Averaged across seven days, the population is 0 players.
Settings
How is DRIFT 2X EU | Coming Soon | Private Playtesting configured, and what rules apply?
DRIFT 2X EU | Coming Soon | Private Playtesting names a 2x gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for DRIFT 2X EU | Coming Soon | Private Playtesting?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on DRIFT 2X EU | Coming Soon | Private Playtesting. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
How can a player join DRIFT 2X EU | Coming Soon | Private Playtesting?
In the Rust console (F1), enter client.connect 157.85.87.201:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://driftrust.com.