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Drill-through Server detail

RustTurkey/Solo/Duo/Trio/Quad 2x

Online 157.85.87.191:28190 checked 9m ago

Drill-through
FilterServeris RustTurkey/Solo/Duo/Trio/Quad 2x
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #8,544 top 38%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75116:0022:0004:0009:0015:0020:00Wiped Wed 28 Oct, 16:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020016:0022:0004:0009:0015:0020:00Wiped Wed 28 Oct, 16:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:03 UTC1d ago – – running 0
Mon 26 Oct, 21:22 UTC3d ago 0 – 1.8 days 0
Sun 25 Oct, 12:56 UTC4d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 815 on average 525 / 600
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average 1207 / 1275
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 381 on average 127 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average 647 / 700
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 336 on average 457 / 580
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 56 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustTurkey/Solo/Duo/Trio/Quad 2x: what is it?

The next wipe on RustTurkey/Solo/Duo/Trio/Quad 2x cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 hours ago the current world was made.

On RustTurkey/Solo/Duo/Trio/Quad 2x, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of RustTurkey/Solo/Duo/Trio/Quad 2x?

No region appears in what RustTurkey/Solo/Duo/Trio/Quad 2x publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.87.191:28190.

What Rust build does RustTurkey/Solo/Duo/Trio/Quad 2x run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustTurkey/Solo/Duo/Trio/Quad 2x. Your game must match the protocol to join, and Steam applies that update.

How reliable is RustTurkey/Solo/Duo/Trio/Quad 2x, and is it online now?

As of the latest refresh, RustTurkey/Solo/Duo/Trio/Quad 2x is online. About 3 hours ago is when it last restarted, judged by its reported uptime. 40% uptime over the last 3 full days, equal to 29 of 72 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Does RustTurkey/Solo/Duo/Trio/Quad 2x perform well?

Server fps averaged 111 over the last 48 hours, with a floor of 85. Entity count reached 68,568, covering buildings, deployables and the rest of the world. Peak memory was 3,582 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do RustTurkey/Solo/Duo/Trio/Quad 2x's tags stand for?

The game's server browser reads the tags RustTurkey/Solo/Duo/Trio/Quad 2x publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustTurkey/Solo/Duo/Trio/Quad 2x?

The following Rust Server Analytics lists count RustTurkey/Solo/Duo/Trio/Quad 2x among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Population

What position does RustTurkey/Solo/Duo/Trio/Quad 2x hold in the server rankings?

Player hours for the last seven days place RustTurkey/Solo/Duo/Trio/Quad 2x at #8,544, in the top 38% of the ranked field.

How many players does RustTurkey/Solo/Duo/Trio/Quad 2x carry?

Of 40 slots, 0 are filled on RustTurkey/Solo/Duo/Trio/Quad 2x at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.

Settings

How is RustTurkey/Solo/Duo/Trio/Quad 2x configured, and what rules apply?

2x gathering is what RustTurkey/Solo/Duo/Trio/Quad 2x states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on RustTurkey/Solo/Duo/Trio/Quad 2x: which one is it?

The game generates a procedural map of size 3,500 with seed 1 for RustTurkey/Solo/Duo/Trio/Quad 2x. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to RustTurkey/Solo/Duo/Trio/Quad 2x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.191:28190.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.