RustTurkey/Solo/Duo/Trio/Quad 2x
Online 157.85.87.191:28190 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:03 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 21:22 UTC3d ago | 0 | – | 1.8 days | 0 |
| Sun 25 Oct, 12:56 UTC4d ago | 1 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 815 on average | 525 / 600 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 614 on average | 1207 / 1275 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 381 on average | 127 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 351 on average | 647 / 700 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 336 on average | 457 / 580 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 319 on average | 56 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustTurkey/Solo/Duo/Trio/Quad 2x: what is it?
The next wipe on RustTurkey/Solo/Duo/Trio/Quad 2x cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 hours ago the current world was made.
On RustTurkey/Solo/Duo/Trio/Quad 2x, what happens on wipe day?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of RustTurkey/Solo/Duo/Trio/Quad 2x?
No region appears in what RustTurkey/Solo/Duo/Trio/Quad 2x publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.87.191:28190.
What Rust build does RustTurkey/Solo/Duo/Trio/Quad 2x run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustTurkey/Solo/Duo/Trio/Quad 2x. Your game must match the protocol to join, and Steam applies that update.
How reliable is RustTurkey/Solo/Duo/Trio/Quad 2x, and is it online now?
As of the latest refresh, RustTurkey/Solo/Duo/Trio/Quad 2x is online. About 3 hours ago is when it last restarted, judged by its reported uptime. 40% uptime over the last 3 full days, equal to 29 of 72 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.
Does RustTurkey/Solo/Duo/Trio/Quad 2x perform well?
Server fps averaged 111 over the last 48 hours, with a floor of 85. Entity count reached 68,568, covering buildings, deployables and the rest of the world. Peak memory was 3,582 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do RustTurkey/Solo/Duo/Trio/Quad 2x's tags stand for?
The game's server browser reads the tags RustTurkey/Solo/Duo/Trio/Quad 2x publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RustTurkey/Solo/Duo/Trio/Quad 2x?
The following Rust Server Analytics lists count RustTurkey/Solo/Duo/Trio/Quad 2x among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Population
What position does RustTurkey/Solo/Duo/Trio/Quad 2x hold in the server rankings?
Player hours for the last seven days place RustTurkey/Solo/Duo/Trio/Quad 2x at #8,544, in the top 38% of the ranked field.
How many players does RustTurkey/Solo/Duo/Trio/Quad 2x carry?
Of 40 slots, 0 are filled on RustTurkey/Solo/Duo/Trio/Quad 2x at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Settings
How is RustTurkey/Solo/Duo/Trio/Quad 2x configured, and what rules apply?
2x gathering is what RustTurkey/Solo/Duo/Trio/Quad 2x states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on RustTurkey/Solo/Duo/Trio/Quad 2x: which one is it?
The game generates a procedural map of size 3,500 with seed 1 for RustTurkey/Solo/Duo/Trio/Quad 2x. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to RustTurkey/Solo/Duo/Trio/Quad 2x?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.191:28190.