test
Offline 157.85.87.121:21785 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 270 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 34 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 50 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does test wipe?
Too few wipes on record for test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 54 days 6 hours ago the current world was made.
Server details
What is the hosting location of test?
No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.87.121:21785.
Which Rust version is test on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on test. Joining requires the same protocol on your game; Steam handles the update.
Is test up, and how steady is its uptime?
Last seen 31 days 21 hours ago, test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on test be read?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists test fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does test compare?
The seven-day player-hours rank for test is #16,590, inside the top 71% of all ranked servers.
At what level does test run its population?
No response from test at the latest check, with a last sighting 31 days 21 hours ago.
Map and rules
What are the settings on test, and its rules?
Gather rate is not mentioned in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on test: which one is it?
A procedural map of size 5,000 with seed 50000, generated by the game, runs on test. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto test?
In the Rust console (F1), enter client.connect 157.85.87.121:21785. Launch Rust on this page also works, opening Rust through Steam and connecting you.