Rust Server Analytics 40,778 players11,636 servers
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Drill-through Server detail

test

Offline 157.85.87.121:21785 checked 31d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #16,590 top 71%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 270 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 16 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 117 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 50 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does test wipe?

Too few wipes on record for test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 54 days 6 hours ago the current world was made.

Server details

What is the hosting location of test?

No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.87.121:21785.

Which Rust version is test on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on test. Joining requires the same protocol on your game; Steam handles the update.

Is test up, and how steady is its uptime?

Last seen 31 days 21 hours ago, test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on test be read?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists test fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does test compare?

The seven-day player-hours rank for test is #16,590, inside the top 71% of all ranked servers.

At what level does test run its population?

No response from test at the latest check, with a last sighting 31 days 21 hours ago.

Map and rules

What are the settings on test, and its rules?

Gather rate is not mentioned in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on test: which one is it?

A procedural map of size 5,000 with seed 50000, generated by the game, runs on test. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto test?

In the Rust console (F1), enter client.connect 157.85.87.121:21785. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.