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Drill-through Server detail

Pavel_Smáža

Offline 157.85.87.118:22131 checked 1d ago

Drill-through
FilterServeris Pavel_Smáža
Attributes
vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0013:0015:0016:0018:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040012:0013:0015:0016:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:03 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 453 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 364 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 52 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 151 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Pavel_Smáža wipe?

With too few of its wipes on record, Pavel_Smáža's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 8 hours ago.

On Pavel_Smáža, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Pavel_Smáža?

No region appears in what Pavel_Smáža publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.87.118:22131.

Which Rust version is Pavel_Smáža on?

On Linux, Pavel_Smáža runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Pavel_Smáža, and is it online now?

Last seen 40 hours ago, Pavel_Smáža now reports offline. The uptime it reports puts the last restart at about 15 hours ago. 83% uptime over the last 7 full days, equal to 140 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Pavel_Smáža stable?

The 48-hour average was 200 server fps; the low was 176. Buildings, deployables and all other world objects brought the entity total to 46,537. Peak memory was 2,703 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Pavel_Smáža be read?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules are the tags Pavel_Smáža publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Pavel_Smáža?

Among the Rust Server Analytics lists Pavel_Smáža fits are: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Where does Pavel_Smáža sit among Rust servers?

On player hours over seven days, Pavel_Smáža ranks #15,323, within the top 69% of ranked servers.

At what level does Pavel_Smáža run its population?

The last sighting of Pavel_Smáža was 40 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Settings

What are the settings on Pavel_Smáža, and its rules?

Gather rate is not mentioned in the name of Pavel_Smáža. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on Pavel_Smáža: which one is it?

Pavel_Smáža uses a procedural map of size 3,000 with seed 1795452926, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Pavel_Smáža?

In the Rust console (F1), enter client.connect 157.85.87.118:22131. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.