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Drill-through Server detail

A Shockbyte Rust Server

Offline 157.85.86.92:20449 checked 4d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
quad softcore
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,348 top 69%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:21 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EA] Softcore 1 quad · monthly · 67 on average 28 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average 47 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average 12 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 6 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 10 / 200

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 8 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.86.92:20449.

Which Rust version is A Shockbyte Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server, and is it online now?

Last seen 4 days 12 hours ago, A Shockbyte Rust Server now reports offline. 42% uptime over the last 7 full days, equal to 70 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): Capacity of 40 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

The seven-day player-hours rank for A Shockbyte Rust Server is #15,348, inside the top 69% of all ranked servers. Within the quad segment, its position is #626.

At what level does A Shockbyte Rust Server run its population?

A Shockbyte Rust Server is offline at this refresh; the last contact was 4 days 12 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

The name of A Shockbyte Rust Server does not state a gather rate. A maximum of 4 players per group is set (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 63634, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.92:20449.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp40
Max players Capacity of 40 slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.