After the war... What happened?
Offline 157.85.86.51:26079 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 1 / 233 |
| [EA] Softcore 1 | quad · monthly · 67 on average | 73 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 15 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 34 on average | 36 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for After the war... What happened?: what is it?
Too few wipes on record for After the war... What happened? to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 55 days 6 hours ago the current world was made.
Server details
Which location hosts After the war... What happened??
No region appears in what After the war... What happened? publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.86.51:26079 is its address.
What Rust build does After the war... What happened? run?
On Linux, After the war... What happened? runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does After the war... What happened? show, and is it up?
Last seen 22 days 13 hours ago, After the war... What happened? now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on After the war... What happened? be read?
Tags from After the war... What happened?, as read by the game's server browser, are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp40 (Max players): Player slots: 40; ts4 (Group limit): Teams hold no more than 4; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature After the war... What happened??
These Rust Server Analytics lists include After the war... What happened?: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
What position does After the war... What happened? hold in the server rankings?
On player hours over seven days, After the war... What happened? ranks #16,008, within the top 72% of ranked servers. The quad segment places it at #635.
What is the population of After the war... What happened??
No response from After the war... What happened? at the latest check, with a last sighting 22 days 13 hours ago.
Settings
What are the settings on After the war... What happened?, and its rules?
No gather rate is given in the name of After the war... What happened?. Up to 4 players can form a group (quad). softcore is the game mode, The easier Facepunch mode, keeping part of your loot. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for After the war... What happened??
A procedural map of size 3,000 with seed 50000, generated by the game, runs on After the war... What happened?. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to After the war... What happened??
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.51:26079.