Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly
Online NA 157.85.86.248:25757 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 07:06 UTC, in 10h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 10h | Thu 29 Oct, 07:06 UTC | its own |
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 10h | Thu 12 Nov, 07:06 UTC | its own |
| 21d 10h | Thu 19 Nov, 07:06 UTC | its own |
| 28d 10h | Thu 26 Nov, 07:06 UTC | its own |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 10h | Thu 10 Dec, 07:06 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:06 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 07:06 UTC13d ago | 1 | held half | 7 days | 0 |
| Thu 8 Oct, 23:18 UTC19d ago | 2 | halved by day 1 | 6.3 days | 0 |
| Sun 4 Oct, 10:20 UTC24d ago | 1 | halved by day 3 | 4.5 days | 0 |
| Thu 1 Oct, 07:06 UTC27d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Thu 24 Sep, 07:06 UTC34d ago | 2 | halved by day 5 | 7 days | 0 |
| Thu 17 Sep, 07:08 UTC41d ago | 2 | held half | 7 days | 0 |
| Sun 13 Sep, 08:37 UTC45d ago | 2 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps | NA · groups of 14+ · 3x · biweekly · 54 on average | 110 / 100 |
| [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons | NA · groups of 12+ · 3x · biweekly · 9 on average | 10 / 100 |
| Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 5 on average | 8 / 50 |
| [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | NA · groups of 12+ · 3x · monthly · 4 on average | 2 / 50 |
| FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events | NA · groups of 12+ · 3x · biweekly · 4 on average | 6 / 75 |
| GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase | NA · groups of 8+ · 3x · biweekly · 2 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly wipe?
Its tag guides the prediction, since Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly has too few wipes on record to confirm the schedule. Thursday 29 October at 07:06 UTC is when its next wipe is due. The world now in play was created 6 days 13 hours ago. The tags list a wipe schedule of one week.
On Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 20% of cases. By day 2 it had fallen below half where the hold failed.
Server details
What is the hosting location of Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?
Its NA tag puts Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.86.248:25757 is its address.
What Rust build does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly run?
Rust network protocol 2635 and build 167781 on Linux is the setup for Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly. Your game must match the protocol to join, and Steam applies that update.
How reliable is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, and is it online now?
As of the latest refresh, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly is online. Its reported uptime indicates a restart roughly 45 hours ago. 73% uptime over the last 7 full days, equal to 123 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly stable?
Over 48 hours the average held at 127 server fps, and the minimum was 99. Buildings, deployables and all other world objects brought the entity total to 70,100. Peak memory was 4,371 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly be read?
The game's server browser reads the tags Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?
The following Rust Server Analytics lists count Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly among their servers: 3x Rust servers: live list, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Player numbers
Against other Rust servers, how does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly compare?
Ranked on seven-day player hours, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly is #6,870 overall and #1,072 in North America, within the top 31% of ranked servers.
How many players does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly carry?
Of 40 slots, 0 are filled on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 03:00 UTC shows the highest average: 2 players.
Settings
What are the settings on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, and its rules?
Gather at 3x on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, according to the server name. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly: which one is it?
Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly uses a procedural map of size 3,500 with seed 1072017617, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?
In the Rust console (F1), enter client.connect 157.85.86.248:25757. Launch Rust on this page also works, opening Rust through Steam and connecting you.