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Drill-through Server detail

Moose Knuckle Solo/Duo/Trio, 08/28

Online 157.85.86.18:26019 checked 9m ago

Drill-through
FilterServeris Moose Knuckle Solo/Duo/Trio, 08/28
Attributes
vanilla
Last refreshed
Players now 0/ 125
7-day average 0 peak 1
Rank #15,013 top 67%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0009:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0009:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:06 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 199 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 100 / 200

Quick answers

from the figures on this page

Wipe data

When does Moose Knuckle Solo/Duo/Trio, 08/28 wipe?

The rhythm of Moose Knuckle Solo/Duo/Trio, 08/28 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

Wipe day on Moose Knuckle Solo/Duo/Trio, 08/28: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 44 hours in.

Server details

In which region does Moose Knuckle Solo/Duo/Trio, 08/28 sit?

A region is not published by Moose Knuckle Solo/Duo/Trio, 08/28. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.86.18:26019 is its address.

Which Rust version is Moose Knuckle Solo/Duo/Trio, 08/28 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Moose Knuckle Solo/Duo/Trio, 08/28. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Moose Knuckle Solo/Duo/Trio, 08/28, and is it online now?

Moose Knuckle Solo/Duo/Trio, 08/28 reports online at the current check. The uptime it reports puts the last restart at about 12 hours ago. Of 168 hours in the last 7 full days, 166 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Moose Knuckle Solo/Duo/Trio, 08/28 perform well?

The 48-hour average was 99 server fps; the low was 83. Entity count reached 92,142, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,832 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Moose Knuckle Solo/Duo/Trio, 08/28's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Player slots: 125; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules are the tags Moose Knuckle Solo/Duo/Trio, 08/28 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Moose Knuckle Solo/Duo/Trio, 08/28 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Moose Knuckle Solo/Duo/Trio, 08/28 among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Where does Moose Knuckle Solo/Duo/Trio, 08/28 sit among Rust servers?

On player hours over seven days, Moose Knuckle Solo/Duo/Trio, 08/28 ranks #15,013, within the top 67% of ranked servers.

How many players does Moose Knuckle Solo/Duo/Trio, 08/28 carry?

Of 125 slots, 0 are filled on Moose Knuckle Solo/Duo/Trio, 08/28 at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does Moose Knuckle Solo/Duo/Trio, 08/28 use?

The name of Moose Knuckle Solo/Duo/Trio, 08/28 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on Moose Knuckle Solo/Duo/Trio, 08/28: which one is it?

Moose Knuckle Solo/Duo/Trio, 08/28 uses a procedural map of size 4,000 with seed 765238292, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Moose Knuckle Solo/Duo/Trio, 08/28?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.18:26019.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp125
Max players Player slots: 125.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.