A Shockbyte x Discord Production Rust Server
Online 157.85.86.115:23479 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 8 hours ago.
Server
What is the hosting location of A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.86.115:23479.
What Rust build does A Shockbyte x Discord Production Rust Server run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?
A Shockbyte x Discord Production Rust Server reports online at the current check. The uptime it reports puts the last restart at about 2 days 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 16 October 2026 is when Rust Server Analytics first recorded it.
Is performance on A Shockbyte x Discord Production Rust Server stable?
The 48-hour average was 239 server fps; the low was 231. At its highest the entity count was 8,194, including buildings, deployables and all else. At its highest, memory use was 2,488 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?
Tags from A Shockbyte x Discord Production Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?
Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,373, in the top 69% of the ranked field.
At what level does A Shockbyte x Discord Production Rust Server run its population?
A Shockbyte x Discord Production Rust Server holds 0 players of its 75 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does A Shockbyte x Discord Production Rust Server use?
Gather rate is not mentioned in the name of A Shockbyte x Discord Production Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on A Shockbyte x Discord Production Rust Server: which one is it?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join A Shockbyte x Discord Production Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.115:23479.