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Drill-through Server detail

[EU1] -=European Army’s=- BetterLoot | Trios

Offline 157.85.85.60:20194 checked 14h ago

Drill-through
FilterServeris [EU1] -=European Army’s=- BetterLoot | Trios
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #12,901 top 58%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0003:0009:0016:0022:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0003:0009:0016:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 58% of all ranked servers, and #567 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC31d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 7 / 100
[EU] Facepunch Softcore 1 EU · quad · monthly · 55 on average 112 / 400
[EU] Facepunch Softcore 3 EU · quad · monthly · 40 on average 77 / 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average 6 / 100
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 8 / 60
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU1] -=European Army’s=- BetterLoot | Trios: what is it?

With irregular wipe times, [EU1] -=European Army’s=- BetterLoot | Trios offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 7 hours ago.

Wipe day on [EU1] -=European Army’s=- BetterLoot | Trios: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 37 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of [EU1] -=European Army’s=- BetterLoot | Trios?

Without a region tag, [EU1] -=European Army’s=- BetterLoot | Trios still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.85.60:20194.

Which Rust version is [EU1] -=European Army’s=- BetterLoot | Trios on?

On Linux, [EU1] -=European Army’s=- BetterLoot | Trios runs Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU1] -=European Army’s=- BetterLoot | Trios show, and is it up?

Offline at this refresh: [EU1] -=European Army’s=- BetterLoot | Trios, last seen 14 hours ago. About 14 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Is performance on [EU1] -=European Army’s=- BetterLoot | Trios stable?

The 48-hour average was 121 server fps; the low was 74. Buildings, deployables and all other world objects brought the entity total to 76,287. At its highest, memory use was 4,083 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do [EU1] -=European Army’s=- BetterLoot | Trios's tags stand for?

Tags from [EU1] -=European Army’s=- BetterLoot | Trios, as read by the game's server browser, are: gmsoftcore (Game mode): The lighter ruleset, softcore; mp40 (Max players): 40 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU1] -=European Army’s=- BetterLoot | Trios appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [EU1] -=European Army’s=- BetterLoot | Trios: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

What position does [EU1] -=European Army’s=- BetterLoot | Trios hold in the server rankings?

Player hours for the last seven days place [EU1] -=European Army’s=- BetterLoot | Trios at #12,901, in the top 58% of the ranked field. Within the quad segment, its position is #567.

How many players does [EU1] -=European Army’s=- BetterLoot | Trios carry?

The last sighting of [EU1] -=European Army’s=- BetterLoot | Trios was 14 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is [EU1] -=European Army’s=- BetterLoot | Trios configured, and what rules apply?

The name of [EU1] -=European Army’s=- BetterLoot | Trios does not state a gather rate. Groups: quad, capped at 4 players. It runs softcore, The easier Facepunch mode, keeping part of your loot. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU1] -=European Army’s=- BetterLoot | Trios: which one is it?

[EU1] -=European Army’s=- BetterLoot | Trios uses a procedural map of size 3,500 with seed 420420420, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [EU1] -=European Army’s=- BetterLoot | Trios?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.60:20194.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp40
Max players 40 slots in total.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.