Rust Server Analytics 45,182 players11,656 servers
All servers
Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.52:29191 checked 10d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,235 top 70%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 317 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 20 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 141 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 53 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 47 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?

With too few of its wipes on record, A Shockbyte x Discord Production Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 23 hours ago the current world was made.

Server details

What is the hosting location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 157.85.85.52:29191.

What Rust build does A Shockbyte x Discord Production Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on A Shockbyte x Discord Production Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The current status is offline for A Shockbyte x Discord Production Rust Server, with the last sighting 10 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Tags

What do A Shockbyte x Discord Production Rust Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?

The seven-day player-hours rank for A Shockbyte x Discord Production Rust Server is #15,235, inside the top 70% of all ranked servers.

What is the population of A Shockbyte x Discord Production Rust Server?

The last sighting of A Shockbyte x Discord Production Rust Server was 10 days 7 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does A Shockbyte x Discord Production Rust Server use?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte x Discord Production Rust Server: which one is it?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 157.85.85.52:29191. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.