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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.41:28254 checked 1d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,425 top 69%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0008:0011:0014:0017:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0008:0011:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:15 UTC10d ago 2 – running 0
Sat 17 Oct, 00:29 UTC11d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 216 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 17 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 125 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 43 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

With too few of its wipes on record, A Shockbyte x Discord Production Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 10 days 7 hours.

Wipe day on A Shockbyte x Discord Production Rust Server: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 4 hours in.

Server details

Which location hosts A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.85.41:28254.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

Last seen 32 hours ago, A Shockbyte x Discord Production Rust Server now reports offline. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 141 were up: 84%. 17 October 2026 is when Rust Server Analytics first recorded it.

Does A Shockbyte x Discord Production Rust Server perform well?

Over 48 hours the average held at 123 server fps, and the minimum was 94. At its highest the entity count was 75,838, including buildings, deployables and all else. Peak memory was 3,326 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?

The seven-day player-hours rank for A Shockbyte x Discord Production Rust Server is #15,425, inside the top 69% of all ranked servers.

How many players does A Shockbyte x Discord Production Rust Server carry?

No response from A Shockbyte x Discord Production Rust Server at the latest check, with a last sighting 32 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte x Discord Production Rust Server: which one is it?

A procedural map of size 3,600 with seed 163205692, generated by the game, runs on A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.41:28254.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.