A Shockbyte Rust Server
Online 157.85.85.230:25333 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:57 UTC15d ago | 2 | – | running | 1 |
| Sat 3 Oct, 15:27 UTC25d ago | 4 | halved by day 6 | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 328 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 215 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 74 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 9 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.
Server details
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.85.230:25333 is its address.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does A Shockbyte Rust Server show, and is it up?
The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.
Is performance on A Shockbyte Rust Server stable?
The 48-hour average was 110 server fps; the low was 55. At its highest the entity count was 64,965, including buildings, deployables and all else. Memory use reached 3,782 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do A Shockbyte Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does A Shockbyte Rust Server hold in the server rankings?
Player hours for the last seven days place A Shockbyte Rust Server at #15,344, in the top 69% of the ranked field.
At what level does A Shockbyte Rust Server run its population?
A Shockbyte Rust Server holds 0 players of its 5 slots as of the latest update. The seven-day mean for this server is 0 players.
Settings
What are the settings on A Shockbyte Rust Server, and its rules?
No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on A Shockbyte Rust Server: which one is it?
A procedural map of size 3,500 with seed 471471404, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.230:25333.