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Drill-through Server detail

A Shockbyte Rust Server

Offline 157.85.85.137:28468 checked 9h ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0022:0006:0013:0022:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040015:0022:0006:0013:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 546 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 162 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 199 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 314 / 225

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 22 days 17 hours ago.

Server details

In which region does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.85.137:28468.

Which Rust version is A Shockbyte Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status is offline for A Shockbyte Rust Server, with the last sighting 9 hours ago. Its reported uptime indicates a restart roughly 41 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 6 October 2026 is when Rust Server Analytics first recorded it.

What performance does A Shockbyte Rust Server show?

Over 48 hours the average held at 238 server fps, and the minimum was 230. Buildings, deployables and all other world objects brought the entity total to 8,304. Memory use reached 2,336 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Shockbyte Rust Server compare?

On player hours over seven days, A Shockbyte Rust Server ranks #15,335, within the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 9 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on A Shockbyte Rust Server, and its rules?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 157.85.85.137:28468. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.