A Shockbyte Rust Server
Online 157.85.85.134:29249 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82 / 200 |
Quick answers
from the figures on this pageWipe data
When does A Shockbyte Rust Server wipe?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 20 days.
Server
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.85.134:29249 is its address.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167231 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A Shockbyte Rust Server up, and how steady is its uptime?
As of the latest refresh, A Shockbyte Rust Server is online. About 19 days 22 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 8 October 2026.
What performance does A Shockbyte Rust Server show?
Server fps averaged 244 over the last 48 hours, with a floor of 225. At its highest the entity count was 8,305, including buildings, deployables and all else. At its highest, memory use was 3,516 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
The seven-day player-hours rank for A Shockbyte Rust Server is #15,344, inside the top 69% of all ranked servers.
At what level does A Shockbyte Rust Server run its population?
Population at the current refresh: 0 players on A Shockbyte Rust Server, against 40 slots. The seven-day mean for this server is 0 players.
Settings
What are the settings on A Shockbyte Rust Server, and its rules?
The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.85.134:29249. Launch Rust on this page also works, opening Rust through Steam and connecting you.