Miau PvE
Online 157.85.85.131:28021 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:46 UTC5d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:12 UTC8d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Wed 14 Oct, 08:48 UTC14d ago | 1 | halved by day 1 | 5.1 days | 0 |
| Thu 8 Oct, 09:00 UTC20d ago | 1 | held half | 6 days | 1 |
| Wed 7 Oct, 10:35 UTC21d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 387 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 153 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 94 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Miau PvE wipe?
With irregular wipe times, Miau PvE offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 20 hours ago the current world was made.
On Miau PvE, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. In the other cases the crowd dropped below half by day 1.5.
Server details
What is the hosting location of Miau PvE?
A region is not published by Miau PvE. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.85.131:28021.
What Rust build does Miau PvE run?
On Linux, Miau PvE runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Miau PvE show, and is it up?
The current status of Miau PvE is online. The uptime it reports puts the last restart at about 5 days 1 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.
Does Miau PvE perform well?
The 48-hour average was 237 server fps; the low was 220. Entity count reached 10,073, covering buildings, deployables and the rest of the world. Memory use reached 3,335 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Miau PvE be read?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Miau PvE publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Miau PvE?
The following Rust Server Analytics lists count Miau PvE among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Miau PvE compare?
Player hours for the last seven days place Miau PvE at #6,143, in the top 28% of the ranked field.
What is the population of Miau PvE?
Miau PvE holds 0 players of its 20 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2.
Map and rules
How is Miau PvE configured, and what rules apply?
The name of Miau PvE does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Miau PvE: which one is it?
Miau PvE uses a procedural map of size 1,500 with seed 664510293, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Miau PvE?
In the Rust console (F1), enter client.connect 157.85.85.131:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you.