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Drill-through Server detail

Name of Server as Shown on the Client Server List

Online 157.85.254.63:28015 checked 21m ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #7,713 top 35%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75111:0013:0004:0006:0008:0010:00Wiped Tue 27 Oct, 11:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:19 UTC1d ago – – running 1
Sat 24 Oct, 00:01 UTC4d ago 1 – 3.5 days 1
Sun 18 Oct, 03:20 UTC10d ago 1 held half 5.9 days 1
Sun 11 Oct, 13:09 UTC16d ago 1 held half 6.6 days 1
Fri 9 Oct, 14:27 UTC18d ago 1 – 1.9 days 1
Wed 7 Oct, 15:23 UTC20d ago 1 – 2 days 0
Wed 7 Oct, 06:35 UTC21d ago 1 – 0.4 days 1
Sun 4 Oct, 03:45 UTC24d ago 1 – 3.1 days 1
Sat 26 Sep, 11:37 UTC32d ago 1 held half 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 674 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 406 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 45 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 49 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 173 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 101 / 125

Quick answers

from the figures on this page

Wipe data

When does Name of Server as Shown on the Client Server List wipe?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 hours ago.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

A region is not published by Name of Server as Shown on the Client Server List. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.254.63:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List reports online at the current check. Of 168 hours in the last 7 full days, 4 were up: 2%. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #7,713, in the top 35% of the ranked field.

How many players does Name of Server as Shown on the Client Server List carry?

Of 10 slots, 1 are filled on Name of Server as Shown on the Client Server List at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 11:00 UTC with 1 players.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Connection

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 157.85.254.63:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.