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Drill-through Server detail

Rust-A-Nut

Offline NA 156.236.84.19:28060 checked 27d ago

Drill-through
FilterServeris Rust-A-Nut
Attributes
duo weekly wipes moddedoxidepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,408 top 69% · #1629 in NA
Last wipe 27d ago weekly schedule
Next wipe 1h Thu 29 Oct, 05:05 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #380 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:05 UTC, in 1h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
1hThu 29 Oct, 05:05 UTCits own
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
14d 1hThu 12 Nov, 05:05 UTCits own
21d 1hThu 19 Nov, 05:05 UTCits own
28d 1hThu 26 Nov, 05:05 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
42d 1hThu 10 Dec, 05:05 UTCits own

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 05:05 UTC27d ago 0 – running 0
Fri 25 Sep, 05:05 UTC33d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average 24 / 100
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 66 on average 185 / 225
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average 3 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average 1 / 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average 3 / 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 143 on average 365 / 400

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust-A-Nut wipe?

Its tag guides the prediction, since Rust-A-Nut has too few wipes on record to confirm the schedule. Thursday 29 October at 05:05 UTC is the date the next wipe falls on. The current world dates from 27 days 22 hours. The tags list a wipe schedule of one week.

On Rust-A-Nut, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Rust-A-Nut?

The NA tag on Rust-A-Nut lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 156.236.84.19:28060.

What Rust build does Rust-A-Nut run?

Rust network protocol 2633 and build 165217 on Linux is the setup for Rust-A-Nut. Joining requires the same protocol on your game; Steam handles the update.

Is Rust-A-Nut up, and how steady is its uptime?

Offline at this refresh: Rust-A-Nut, last seen 27 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Rust-A-Nut be read?

Tags from Rust-A-Nut, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts2 (Group limit): Team size is capped at 2; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust-A-Nut appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust-A-Nut fits are: Duo Rust servers, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.

Population

Against other Rust servers, how does Rust-A-Nut compare?

For player hours over the last seven days, Rust-A-Nut places #16,408 globally and #1,629 in North America, in the top 69% of all ranked servers. Within the duo segment, its position is #380.

What is the population of Rust-A-Nut?

The last sighting of Rust-A-Nut was 27 days 13 hours ago; it is offline at this refresh.

Settings

What are the settings on Rust-A-Nut, and its rules?

No gather rate is given in the name of Rust-A-Nut. A maximum of 2 players per group is set (duo). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust-A-Nut?

A procedural map of size 2,500 with seed 87950407, generated by the game, runs on Rust-A-Nut. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Rust-A-Nut?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 156.236.84.19:28060. Entry is limited to players with Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,^q,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts2
Group limit Team size is capped at 2.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.