Deep Sea Sask
Offline 156.236.84.141:28045 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 26 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 51 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Deep Sea Sask: what is it?
An estimate from the force wipe gives Deep Sea Sask's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 36 days 6 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
In which region does Deep Sea Sask sit?
No region appears in what Deep Sea Sask publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 156.236.84.141:28045 is its address.
Which Rust version is Deep Sea Sask on?
On Linux, Deep Sea Sask runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Deep Sea Sask, and is it online now?
Offline at this refresh: Deep Sea Sask, last seen 27 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 22 September 2026.
Tags
How should the tags on Deep Sea Sask be read?
Tags from Deep Sea Sask, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Deep Sea Sask?
These Rust Server Analytics lists include Deep Sea Sask: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Deep Sea Sask compare?
On player hours over seven days, Deep Sea Sask ranks #16,408, within the top 69% of ranked servers.
At what level does Deep Sea Sask run its population?
No response from Deep Sea Sask at the latest check, with a last sighting 27 days 13 hours ago.
Map and rules
What settings and rules does Deep Sea Sask use?
The name of Deep Sea Sask does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Deep Sea Sask: which one is it?
A procedural map of size 3,400 with seed 1410202462, generated by the game, runs on Deep Sea Sask. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Deep Sea Sask?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 156.236.84.141:28045.