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Drill-through Server detail

[EU/SWE] Judge.se Vanilla Low decay, Duo

Online 155.4.225.129:29016 checked 1h ago

Drill-through
FilterServeris [EU/SWE] Judge.se Vanilla Low decay, Duo
Attributes
duo biweekly wipes vanillaoxide
Last refreshed
Players now 0/ 100
7-day average 1 peak 4
Rank #3,817 top 17%
Last wipe 13d ago biweekly schedule
Next wipe 20h Thu 29 Oct, 14:51 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, and #221 of the duo servers (top 53%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:51 UTC, in 20h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 2

Coming wipes

InWhen, UTCKind
20hThu 29 Oct, 14:51 UTCits own
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
14d 20hThu 12 Nov, 14:51 UTCits own
28d 20hThu 26 Nov, 14:51 UTCits own
36d 0hThu 3 Dec, 19:00 UTCFW force wipe
42d 20hThu 10 Dec, 14:51 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:51 UTC13d ago 6 – running 1
Thu 1 Oct, 18:22 UTC FW27d ago 6 held half 13.9 days 0
Thu 17 Sep, 11:12 UTC41d ago 12 halved by day 2 14.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustOps - Solo/Duo | FULLWIPE 25/10 25.10 10/25 EU · duo · biweekly · 89 on average 38 / 215
Enjoy - Solo/Duo only, no BP wipes. True Vanilla. EU · duo · biweekly · 43 on average 19 / 165
Московский Duo/Solo | Для новичков EU · duo · biweekly · 11 on average 21 / 100
POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/15 15.10 EU · duo · biweekly · 4 on average 1 / 125
EU Rust for Solo's/Duo's BiWeekly Noob Friendly EU · duo · biweekly · 2 on average 1 / 40
RustForNoobs.com | Solo/Duo | Weekly | EU EU · duo · weekly · 91 on average 24 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU/SWE] Judge.se Vanilla Low decay, Duo: what is it?

The tag sets the prediction: too few of [EU/SWE] Judge.se Vanilla Low decay, Duo's wipes are on record to confirm its schedule. Thursday 29 October at 14:51 UTC is when its next wipe is due. The world now in play was created 13 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.

On [EU/SWE] Judge.se Vanilla Low decay, Duo, what happens on wipe day?

Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 3 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

Which location hosts [EU/SWE] Judge.se Vanilla Low decay, Duo?

No region tag is published by [EU/SWE] Judge.se Vanilla Low decay, Duo, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 155.4.225.129:29016 is its address.

Which Rust version is [EU/SWE] Judge.se Vanilla Low decay, Duo on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU/SWE] Judge.se Vanilla Low decay, Duo. The protocol has to match before you can join; Steam updates it automatically.

Is [EU/SWE] Judge.se Vanilla Low decay, Duo up, and how steady is its uptime?

As of the latest refresh, [EU/SWE] Judge.se Vanilla Low decay, Duo is online. About 13 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [EU/SWE] Judge.se Vanilla Low decay, Duo show?

Over 48 hours the average held at 228 server fps, and the minimum was 210. At its highest the entity count was 61,252, including buildings, deployables and all else. Memory use reached 2,186 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [EU/SWE] Judge.se Vanilla Low decay, Duo be read?

The game's server browser reads the tags [EU/SWE] Judge.se Vanilla Low decay, Duo publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts2 (Group limit): The cap is 2 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU/SWE] Judge.se Vanilla Low decay, Duo appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU/SWE] Judge.se Vanilla Low decay, Duo fits are: Duo Rust servers, EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does [EU/SWE] Judge.se Vanilla Low decay, Duo hold in the server rankings?

Player hours for the last seven days place [EU/SWE] Judge.se Vanilla Low decay, Duo at #3,817, in the top 17% of the ranked field. Within the duo segment, its position is #221.

At what level does [EU/SWE] Judge.se Vanilla Low decay, Duo run its population?

[EU/SWE] Judge.se Vanilla Low decay, Duo holds 0 players of its 100 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 4. The 48-hour peak window is 21:00 UTC, at an average of 2 players.

Settings

How is [EU/SWE] Judge.se Vanilla Low decay, Duo configured, and what rules apply?

The name of [EU/SWE] Judge.se Vanilla Low decay, Duo does not state a gather rate. Groups: duo, capped at 2 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [EU/SWE] Judge.se Vanilla Low decay, Duo: which one is it?

A procedural map of size 3,000 with seed 84515, generated by the game, runs on [EU/SWE] Judge.se Vanilla Low decay, Duo. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [EU/SWE] Judge.se Vanilla Low decay, Duo?

In the Rust console (F1), enter client.connect 155.4.225.129:29016. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts2
Group limit The cap is 2 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.