TEST
Offline 154.47.21.17:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 401 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 338 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 150 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 18 hours.
Server details
In which region does TEST sit?
No region is published by TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 154.47.21.17:28015.
What Rust build does TEST run?
Rust network protocol 2634 and build 166652 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TEST show, and is it up?
Offline at this refresh: TEST, last seen 3 days 20 hours ago. Uptime over the last full days (3) was 0%, or 0 of 72 hours. 25 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TEST be read?
Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TEST hold in the server rankings?
Player hours for the last seven days place TEST at #15,338, in the top 69% of the ranked field.
How many players does TEST carry?
No response from TEST at the latest check, with a last sighting 3 days 20 hours ago. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on TEST, and its rules?
Gather rate is not mentioned in the name of TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for TEST?
A procedural map, generated by the game, runs on TEST.
How to join
What is the way onto TEST?
In the Rust console (F1), enter client.connect 154.47.21.17:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.