OTCHO
Offline 154.254.172.73:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #627 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 10 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 52 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 34 on average | 23 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 5 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 10 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 10 / 200 |
Quick answers
from the figures on this pageWipe data
When does OTCHO wipe?
Too few wipes on record for OTCHO to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 16 hours ago.
Server
What is the hosting location of OTCHO?
No region appears in what OTCHO publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 154.254.172.73:28015.
What Rust build does OTCHO run?
On Linux, OTCHO runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
What uptime does OTCHO show, and is it up?
The current status is offline for OTCHO, with the last sighting 12 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.
Lists and tags
How should the tags on OTCHO be read?
gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Player slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags OTCHO publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature OTCHO?
The following Rust Server Analytics lists count OTCHO among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
Where does OTCHO sit among Rust servers?
The seven-day player-hours rank for OTCHO is #15,099, inside the top 70% of all ranked servers. Within the quad segment, its position is #627.
What is the population of OTCHO?
No response from OTCHO at the latest check, with a last sighting 12 days 12 hours ago.
Settings
How is OTCHO configured, and what rules apply?
No gather rate is given in the name of OTCHO. Up to 4 players can form a group (quad). It runs softcore, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on OTCHO: which one is it?
A procedural map, generated by the game, runs on OTCHO.
How to join
What is the way onto OTCHO?
In the Rust console (F1), enter client.connect 154.254.172.73:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.