[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded
Online NA 154.20.74.239:28018 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 38 on average | 45 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 28 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 9 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 15 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 9 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
Quick answers
from the figures on this pageWipe cycle
When does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe?
Once a month [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 26 days 10 hours.
On [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, what happens on wipe day?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 23 hours in.
Server details
In which region does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded sit?
Its NA tag puts [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 154.20.74.239:28018.
What Rust build does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?
On Windows, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded up, and how steady is its uptime?
The current status of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is online. About 25 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded show?
The 48-hour average was 131 server fps; the low was 101. At its highest the entity count was 107,336, including buildings, deployables and all else. Peak memory was 3,419 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America are the tags [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
Among the Rust Server Analytics lists [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded fits are: Modded Rust servers: live data, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded compare?
For player hours over the last seven days, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded places #11,358 globally and #1,339 in North America, in the top 51% of all ranked servers.
At what level does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run its population?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 05:00 UTC, at an average of 1 players.
Settings
What settings and rules does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded use?
Gather rate is not mentioned in the name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: which one is it?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded uses a procedural map of size 4,301 with seed 20261001, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 154.20.74.239:28018. Find it online at https://rustmaps.com/.