Local
Offline 154.20.237.27:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
When does Local wipe?
Too few wipes on record for Local to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 7 hours.
Server
What is the hosting location of Local?
No region appears in what Local publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 154.20.237.27:28015 is its address.
What Rust build does Local run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Local. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Local show, and is it up?
Offline at this refresh: Local, last seen 3 days 1 hours ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.
Lists and tags
What do Local's tags stand for?
The game's server browser reads the tags Local publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Local appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Local among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Local sit among Rust servers?
On player hours over seven days, Local ranks #9,021, within the top 41% of ranked servers.
At what level does Local run its population?
No response from Local at the latest check, with a last sighting 3 days 1 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Map and rules
What are the settings on Local, and its rules?
The name of Local does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on Local: which one is it?
Local uses a procedural map, which the game generates.
How to join
How do you connect to Local?
In the Rust console (F1), enter client.connect 154.20.237.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.