Rust Server Analytics 49,596 players11,647 servers
All servers
Drill-through Server detail

Rust Local Dev

Offline 153.92.111.151:28015 checked 4d ago

Drill-through
FilterServeris Rust Local Dev
Attributes
moddedoxide
Last refreshed
Players now 1/ 350
7-day average 1 peak 1
Rank #6,077 top 27%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:26 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 75 on average 42 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 53 on average 86 / 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 14 / 200
Rustico 3 groups of 5 · 8 on average 6 / 100
SGRust@Mint groups of 6 · 2 on average 2 / 10
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Local Dev: what is it?

The rhythm of Rust Local Dev cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 1 hours.

On Rust Local Dev, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

Which location hosts Rust Local Dev?

A region is not published by Rust Local Dev. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 153.92.111.151:28015.

What Rust build does Rust Local Dev run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Rust Local Dev. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust Local Dev show, and is it up?

Last seen 4 days 20 hours ago, Rust Local Dev now reports offline. Uptime over the last full days (7) was 22%, or 37 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 October 2026.

Tags

Which meanings do the tags on Rust Local Dev carry?

The game's server browser reads the tags Rust Local Dev publishes: gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): 350 slots in total; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Local Dev?

These Rust Server Analytics lists include Rust Local Dev: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Rust Local Dev compare?

On player hours over seven days, Rust Local Dev ranks #6,077, within the top 27% of ranked servers.

How many players does Rust Local Dev carry?

The last sighting of Rust Local Dev was 4 days 20 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

How is Rust Local Dev configured, and what rules apply?

No gather rate is given in the name of Rust Local Dev. Players per group: up to 6. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Rust Local Dev?

The game generates a procedural map for Rust Local Dev.

Connection

How can a player join Rust Local Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.92.111.151:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp350
Max players 350 slots in total.
ts6
Group limit The cap is 6 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.