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Drill-through Server detail

sdtownse Test Server

Offline 153.67.39.44:28015 checked 7d ago

Drill-through
FilterServeris sdtownse Test Server
Attributes
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 513 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 55 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 153 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does sdtownse Test Server wipe?

The rhythm of sdtownse Test Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 10 days 13 hours.

Server

What is the hosting location of sdtownse Test Server?

A region is not published by sdtownse Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 153.67.39.44:28015 is its address.

Which Rust version is sdtownse Test Server on?

Rust network protocol 2634 and build 167781 on Windows is the setup for sdtownse Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is sdtownse Test Server, and is it online now?

Offline at this refresh: sdtownse Test Server, last seen 7 days 5 hours ago. 5% uptime over the last 7 full days, equal to 8 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on sdtownse Test Server carry?

Tags from sdtownse Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature sdtownse Test Server?

These Rust Server Analytics lists include sdtownse Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does sdtownse Test Server sit among Rust servers?

On player hours over seven days, sdtownse Test Server ranks #15,339, within the top 69% of ranked servers.

How many players does sdtownse Test Server carry?

sdtownse Test Server is offline at this refresh; the last contact was 7 days 5 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does sdtownse Test Server use?

The name of sdtownse Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on sdtownse Test Server: which one is it?

The game generates a procedural map for sdtownse Test Server.

Connection

How can a player join sdtownse Test Server?

In the Rust console (F1), enter client.connect 153.67.39.44:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.