Rust Server Analytics 55,890 players11,751 servers
All servers
Drill-through Server detail

private test server

Offline 153.66.254.23:28015 checked 19d ago

Drill-through
FilterServeris private test server
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #13,650 top 62%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 361 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 217 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 28 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 61 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 82 / 200

Quick answers

from the figures on this page

Wipe data

When does private test server wipe?

Too few wipes on record for private test server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.

Server details

In which region does private test server sit?

No region appears in what private test server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 153.66.254.23:28015.

Which Rust version is private test server on?

On Windows, private test server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does private test server show, and is it up?

Offline at this refresh: private test server, last seen 19 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on private test server be read?

The game's server browser reads the tags private test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature private test server?

Among the Rust Server Analytics lists private test server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does private test server hold in the server rankings?

The seven-day player-hours rank for private test server is #13,650, inside the top 62% of all ranked servers.

What is the population of private test server?

The last sighting of private test server was 19 days 21 hours ago; it is offline at this refresh.

Map and rules

What are the settings on private test server, and its rules?

No gather rate is given in the name of private test server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on private test server: which one is it?

A procedural map, generated by the game, runs on private test server.

How to join

How can a player join private test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.66.254.23:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.