Test
Offline 153.66.249.20:28015 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 340 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 989 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 33 days 11 hours ago.
Server details
In which region does Test sit?
A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 153.66.249.20:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 165217 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
The current status is offline for Test, with the last sighting 33 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.
Lists and tags
Which meanings do the tags on Test carry?
Tags from Test, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Test?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Test compare?
Player hours for the last seven days place Test at #14,210, in the top 61% of the ranked field.
What is the population of Test?
No response from Test at the latest check, with a last sighting 33 days 9 hours ago.
Map and rules
What settings and rules does Test use?
Gather rate is not mentioned in the name of Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
How to join
What is the way onto Test?
In the Rust console (F1), enter client.connect 153.66.249.20:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.