Rust Server Analytics 48,102 players11,673 servers
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Drill-through Server detail

testing

Offline NA 153.66.141.225:28015 checked 16d ago

Drill-through
FilterServeris testing
Attributes
duo weekly wipes moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,215 top 71% · #1545 in NA
Last wipe 19d ago weekly schedule
Next wipe 1d 13h Sat 31 Oct, 15:49 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 15:49 UTC, in 1d 13h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
1d 13hSat 31 Oct, 15:49 UTCits own
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
8d 13hSat 7 Nov, 15:49 UTCits own
15d 13hSat 14 Nov, 15:49 UTCits own
22d 13hSat 21 Nov, 15:49 UTCits own
29d 13hSat 28 Nov, 15:49 UTCits own
34d 16hThu 3 Dec, 19:00 UTCFW force wipe
36d 13hSat 5 Dec, 15:49 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:49 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustForNoobs.com | Solo/Duo | Weekly | US 10/29 10.29 NA · duo · weekly · 97 on average 320 / 350
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 72 on average 72 / 100
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average 4 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 2 on average 1 / 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average 3 / 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 149 on average 179 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for testing: what is it?

Its tag guides the prediction, since testing has too few wipes on record to confirm the schedule. Saturday 31 October at 15:49 UTC is when its next wipe is due. 19 days 10 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Wipe day on testing: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of testing?

The NA tag on testing lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 153.66.141.225:28015.

What Rust build does testing run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on testing. Joining requires the same protocol on your game; Steam handles the update.

What uptime does testing show, and is it up?

Offline at this refresh: testing, last seen 16 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do testing's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Capacity of 20 slots; ts2 (Group limit): Teams hold no more than 2; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America are the tags testing publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature testing?

These Rust Server Analytics lists include testing: Duo Rust servers, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Population

Against other Rust servers, how does testing compare?

testing holds #15,215 on seven-day player hours and #1,545 in North America, inside the top 71% of the ranked field. In the duo peer group, the rank is #376.

How many players does testing carry?

The last sighting of testing was 16 days ago; it is offline at this refresh.

Map and rules

How is testing configured, and what rules apply?

Gather rate is not mentioned in the name of testing. A maximum of 2 players per group is set (duo). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

Connection

How do you connect to testing?

In the Rust console (F1), enter client.connect 153.66.141.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp20
Max players Capacity of 20 slots.
ts2
Group limit Teams hold no more than 2.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.