testing
Offline NA 153.66.141.222:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Saturday 31 October, 15:49 UTC, in 1d 15h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustForNoobs.com | Solo/Duo | Weekly | US 10/29 10.29 | NA · duo · weekly · 99 on average | 346 / 350 |
| RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 71 on average | 77 / 100 |
| US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 2 / 100 |
| WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 2 on average | 1 / 100 |
| US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 3 / 100 |
| WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED | NA · duo · 2x · weekly · 148 on average | 210 / 225 |
Quick answers
from the figures on this pageWipe data
When does testing wipe?
An estimate from weekly: 7 days after its last wipe gives testing's next wipe. A wipe is scheduled for Saturday 31 October at 15:49 UTC, according to this server's cycle. The current world dates from 19 days 8 hours. A weekly wipe schedule is published in its tags.
Server details
In which region does testing sit?
Its NA tag puts testing in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 153.66.141.222:28015.
What Rust build does testing run?
On Windows, testing runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
What uptime does testing show, and is it up?
The current status is offline for testing, with the last sighting 11 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.
Tags
How should the tags on testing be read?
Tags from testing, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): 20 slots in total; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature testing?
Among the Rust Server Analytics lists testing fits are: Duo Rust servers, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Population
Where does testing sit among Rust servers?
Ranked on seven-day player hours, testing is #15,256 overall and #1,560 in North America, within the top 69% of ranked servers. Within the duo segment, its position is #378.
How many players does testing carry?
The last sighting of testing was 11 days 3 hours ago; it is offline at this refresh.
Settings
What are the settings on testing, and its rules?
No gather rate is given in the name of testing. A maximum of 2 players per group is set (duo). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
How to join
How do you connect to testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.66.141.222:28015.