Test
Offline 153.170.109.3:28020 checked 11h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:41 UTC14d ago | – | – | running | 1 |
| Tue 13 Oct, 08:29 UTC15d ago | 0 | – | 1.1 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | halved by day 5 | 11.6 days | 1 |
| Wed 30 Sep, 14:34 UTC28d ago | 1 | – | 1.1 days | 1 |
| Sun 27 Sep, 07:41 UTC31d ago | 1 | held half | 3.3 days | 1 |
| Thu 24 Sep, 12:12 UTC34d ago | 1 | – | 2.8 days | 1 |
| Wed 23 Sep, 03:50 UTC35d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 196 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 23 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 28 / 225 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test: what is it?
The next wipe on Test cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 31 days 18 hours.
On Test, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 5 when it didn't hold.
Server details
What is the hosting location of Test?
No region is published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 153.170.109.3:28020 is its address.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 169498. Joining requires the same protocol on your game; Steam handles the update.
Is Test up, and how steady is its uptime?
Offline at this refresh: Test, last seen 11 hours ago. Uptime over the last full days (7) was 4%, or 6 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Test carry?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs169498 (Build): The game build is 169498; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Test?
The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test compare?
On player hours over seven days, Test ranks #9,628, within the top 43% of ranked servers.
What is the population of Test?
No response from Test at the latest check, with a last sighting 11 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 12:00 UTC, at an average of 1 players.
Settings
What settings and rules does Test use?
Gather rate is not mentioned in the name of Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto Test?
In the Rust console (F1), enter client.connect 153.170.109.3:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.