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Drill-through Server detail

Testserver

Offline 153.100.177.54:28020 checked 14d ago

Drill-through
FilterServeris Testserver
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,897 top 60%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 381 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 466 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 986 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 984 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Testserver wipe?

With too few of its wipes on record, Testserver's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 6 hours.

Server details

In which region does Testserver sit?

No region is published by Testserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 153.100.177.54:28020 is its address.

What Rust build does Testserver run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Testserver. Your game must match the protocol to join, and Steam applies that update.

How reliable is Testserver, and is it online now?

Offline at this refresh: Testserver, last seen 14 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Testserver carry?

The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Testserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Testserver: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Testserver compare?

Player hours for the last seven days place Testserver at #12,897, in the top 60% of the ranked field.

What is the population of Testserver?

Testserver is offline at this refresh; the last contact was 14 days 4 hours ago.

Map and rules

How is Testserver configured, and what rules apply?

The name of Testserver does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Testserver?

The game generates a procedural map for Testserver.

How to join

How do you connect to Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.100.177.54:28020.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.