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Drill-through Server detail

My Rust server | Powered by AMP

Offline 152.53.238.5:28015 checked 14d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,352 top 71%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:26 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 214 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 115 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 40 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust server | Powered by AMP: what is it?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 13 hours ago the current world was made.

Wipe day on My Rust server | Powered by AMP: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 152.53.238.5:28015 is its address.

What Rust build does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 14 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Rust server | Powered by AMP be read?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust server | Powered by AMP among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Rust server | Powered by AMP hold in the server rankings?

The seven-day player-hours rank for My Rust server | Powered by AMP is #15,352, inside the top 71% of all ranked servers.

What is the population of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at this refresh; the last contact was 14 days 13 hours ago.

Settings

What are the settings on My Rust server | Powered by AMP, and its rules?

No gather rate is given in the name of My Rust server | Powered by AMP. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map for My Rust server | Powered by AMP?

The game generates a procedural map of size 4,500 with seed 6738 for My Rust server | Powered by AMP. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 152.53.238.5:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.