Test
Offline 152.53.158.88:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 259 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 32 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 123 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 48 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 54 days 5 hours.
Server details
In which region does Test sit?
No region is published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 152.53.158.88:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 163493 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test, and is it online now?
Offline at this refresh: Test, last seen 36 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Tags
Which meanings do the tags on Test carry?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Test?
The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Test sit among Rust servers?
On player hours over seven days, Test ranks #14,692, within the top 64% of ranked servers.
At what level does Test run its population?
The last sighting of Test was 36 days 4 hours ago; it is offline at this refresh.
Settings
What are the settings on Test, and its rules?
No gather rate is given in the name of Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test: which one is it?
The game generates a procedural map for Test.
Connection
How do you connect to Test?
In the Rust console (F1), enter client.connect 152.53.158.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.